Use layer as uv element 3d v2.2
u5 X$ ~* |$ K7 Z* I5 r+ rFixed crash on start up for some. j$ B' C' q* ~( P5 Kįixed World Position Pass not working properly. % h% H% U8 i* Tįixed SSS not working when raytraced shadows were enabled.
* n( j# ?! M* f# B- K V! V6 l# yFixed model anchor points not being saved to. qġ c7 _4 Fixed orthographic views not working properly with supersampling. o5 d: j" X- Animated OBJ sequences 7 u1 ~3 k+ ?9 ]3 x7 F8 t. Randomized Raytrace samples for multi-pass motion blur - o" P d' v9 Z0 P zĤ l" f* r. Improved C4D support file support with animation 0 \$ w$ w5 m* A4 P ^ g l5 d G M2 u7 S! f5 G9 lExport OBJ Utility * N _* d0 a" D6 v' _ [7 B b5 \$ ~Improved material visibility options & L% m, L2 ?+ j# Yĥ Y. ' w$ s# M8 i1 s5 WUpdated UI with speed improvementsħ N9 \4 L1 b }/ ?' O# }- }Matte Shadow with Alpha Channel Group Symmetry Creation Mode 3 _' J0 p0 |1 Rĭynamic Group Folder Reflections 5 v. `! o) m) R: l8 UTop Features: 8 t T2 Y2 x: E A short tutorial will be released to show how easy this feature works and some other new features as well! But World Position Mattes can be rotated and moved around with ease. Think of it as an XYZ-Pass! With a normal Z-depth compositing you can only place a layer in front or behind objects in front of the camera. v3 T3 Y, W* b0 Q( |Unlike a normal Z pass the World Position Pass does not rely on camera distance so your matte will stay spatially correct. But with the World Position pass you can easily combine Particle and stock footage in a snap. Since Element 3D and plug-ins like Particular have their own 3D space, getting them to interact can be a bit tricky. By working natively inside After Effects, you can make serious changes to your scene like change materials, add lights and even animate the camera without the intense re-rendering of traditional 3D.Ģ ~4 W7 |9 F z K b5 j$ Y! of top features has to be the world position pass which allows you to create a 3D matte for compositing other layers with Element 3D Objects. Easily Extrude and Bevel Text and Mask shapes!ĥ c( B: e6 U# E9 e3 q* h ( F2 ?, k6 O4 a2 F3 `- }0 qĮlement 3D is designed to be used whenever it will save you time or make your job easier. No polygon limit! Element supports your UV texture coordinates so it's easy to rebuild and import your textures! Element 3D uses a unique particle array system that can distribute 3D objects into any shape! Use real 3D objects as particles.
Import and animate 3D objects inside AE in 3D formats: OBJ files (from most popular 3D software), C4D Files (without animation). Requirements: After Effects CS3 - CC 2017 5 E% h$ V+ T2 Tġ W5 ]0 H+ c _& a# U# aElement 3D - 3D Object based Particle Plug-in with a fast Open GL 3D Rendering Engine. Interface Language: English * P' e& N: v3 T5 b * Z( k4 u! y7 S+ qProgram Type: AE Plug-in Program Name: VideoCopilot Element 3D v2.2.2